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1. Entosis Capture event to 24h - in Player Features and Ideas Discussion [original thread]
Your arguments are noted. TZ coverage is one of the best and unique traits this game has. It needs more incentive. So i strongly disagree with Quote: heavily advantage large alliances with good timezone coverage. being bad. Also "large" allia...
- by Ben Ishikela - at 2017.06.28 13:52:52
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2. Entosis Capture event to 24h - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: A full day of entosising for one structure? I cannot imagine a more fun and fulfilling activity than sitting in space with my magic space wand for a full day. Well, you would not. Of course not. Let me explain this a bit mo...
- by Ben Ishikela - at 2017.06.28 13:16:07
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3. Entosis Capture event to 24h - in Player Features and Ideas Discussion [original thread]
Hi my alliance did some entosis stuff in the past. this week we did some. i cannot really participate because EUTZ vs AU/USTZ. Well, i was too curious about our "friends" to not alarmclock. poor health. i know many dont like the tediousness of e...
- by Ben Ishikela - at 2017.06.28 05:56:55
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4. Sticky:Strategic Cruiser Focus Group Working Thread - in Upcoming Feature and Change Feedback Center [original thread]
I logged in to SISI and installed the SISIpyfa. ghost fitting seemed to be not working 2days ago. SISIpyfa shows good numbers on the ships. Seems like covertnullified T3Cs do not need to refit for running complexes which is very nice. The fastali...
- by Ben Ishikela - at 2017.06.27 12:45:00
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5. Sticky:[June] Nullsec Asteroid Cluster and Excavator Drone changes - in Upcoming Feature and Change Feedback Center [original thread]
Finaly some ceiling for more system spread. Took long enough.
- by Ben Ishikela - at 2017.06.02 23:01:44
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6. Sticky:Dev blog: Strategic Cruisers and You - in EVE Information Portal [original thread]
i hope the refit feature gets some love. its THE uniqueness in design they have. --> more cargo --> less time for mobile depot or not needed --> rigs refittable --> less powerful than T2 but highly adaptable. == > kung fu ==> t...
- by Ben Ishikela - at 2017.05.27 19:55:49
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7. Sticky:Dev blog: Strategic Cruisers and You - in EVE Information Portal [original thread]
Please a FleetHangarThing for additional Fits. now that rigs are changeable. Proteus always struggled with carrying refits. Please afterburnerbonus on all ships possible.
- by Ben Ishikela - at 2017.05.26 23:29:07
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8. [Sun Gfx followup] Reactions only on Suns - in Player Features and Ideas Discussion [original thread]
Pleasure Hub Node-514 wrote: I'd lean more toward T3 Gas harvesting if you anchor them to suns (only in wormholes). Leave people to do reactions wherever they please. Instead up tractoring up a moon pie, you'd be clustering super-heated plasma...
- by Ben Ishikela - at 2017.05.22 18:08:47
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9. [Sun Gfx followup] Reactions only on Suns - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: since one Refinery is enough to run as many reaction jobs as anyone could reasonably want you're not actually creating any kind of real scarcity here. thats true. its not my goal to create any shortages here. if only ...
- by Ben Ishikela - at 2017.03.29 09:32:56
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10. [Sun Gfx followup] Reactions only on Suns - in Player Features and Ideas Discussion [original thread]
Hello, as i saw the masstest announcement on new sun gfx today, i think its time to translate my idea into english. You can find my Blogpost here. https://electronicwarfareenthusiast.wordpress.com/2017/03/22/weltraum-muehlen/ (its german). One ...
- by Ben Ishikela - at 2017.03.28 17:54:17
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11. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
Quote: Once the chunk of moon rock has completed its journey into space, the Refinery can use its drill module to detonate the chunk into a minable asteroid field. The exact time of the detonation is controlled by the owners of the Refinery wit...
- by Ben Ishikela - at 2017.03.23 13:09:38
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12. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
Quote: For example, a balance of 1050 Aurum would be converted into 150 PLEX. Does this mean a profit of 45 plex for odd numbers?
- by Ben Ishikela - at 2017.03.16 18:48:26
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13. [March] Character's Total Net Worth estimation - in Upcoming Feature and Change Feedback Center [original thread]
Please include Skillpoint-worth.
- by Ben Ishikela - at 2017.03.16 12:14:36
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14. [March] Character's Total Net Worth estimation - in Upcoming Feature and Change Feedback Center [original thread]
please factor in the skillpoints. --- SP extractable divided by number of skill extractors needed multiplied by estimated (price difference between extractor and injector) ---
- by Ben Ishikela - at 2017.03.12 11:18:46
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15. Announcement:2016/11/18 - Short Unscheduled Downtime - in EVE General Discussion [original thread]
something about elephants?
- by Ben Ishikela - at 2016.11.18 12:58:17
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16. F2P II: EvE Hardcore Mode - in Player Features and Ideas Discussion [original thread]
Id love it!
- by Ben Ishikela - at 2016.09.02 09:47:45
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17. Announcement:Dev Blog: Introducing Clone States & the Future of Acc... - in EVE Information Portal [original thread]
uggg. Now i have a reason to quit this game. --- (i played this game for free for 3years. it was balanced, i had the same power as others. now it will be a challenge.)
- by Ben Ishikela - at 2016.08.31 19:38:48
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18. A talk about logi - in Player Features and Ideas Discussion [original thread]
This game is too complex for simple discussions. I see the complaint. I agree with the way it affects the meta. However, the alpha meta might be a desired thing. Ships dieing quick to fuel the industry. People feeling safe when logi is around and ...
- by Ben Ishikela - at 2016.08.31 19:15:32
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19. Rorqual - in Player Features and Ideas Discussion [original thread]
Mole Guy wrote: Ben Ishikela wrote: Fighter Mechanix on Rorq Mining Fighters. Fighter Bay on Rorqual. they created an excavator drone. its on the test server. the rorqual isnt a combat ship, but it does need to defend itself from rats a...
- by Ben Ishikela - at 2016.08.31 18:18:16
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20. taking risk @active Mining Platforms (those soonTM moon things) - in Player Features and Ideas Discussion [original thread]
With all the citadel mechanix involved, i think its "easy" to imagine the following: IF the moonminingprocess is going to be more active, then make it a desicion worthwhile and risky. 1) 1hour vulnerable per week. 2) highslot module strip miner ...
- by Ben Ishikela - at 2016.08.31 17:15:02
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